Wednesday, January 4, 2023

DE4403 Learning Agreement

 

Name 

 Joe Bigland

MA Course 

 Games Design

Date 

 2022-2023, 03/01/2023

Version Number 

 00

Brief Explanation / Outline of Project/what?  

 My project will be to research and create concept art for fictional characters as part of my body of work. My aims and outline are to create a diverse portfolio of character art suitable for a professionally made game, in order to display my skills and talents as well as creating work to an industry standard.

Context / Rationale/why? 

This project is important because the process of character design should be studied, in order to understand what makes the process and intricacies effective.
The rationale of this is that character design is a very important step for the majority of the game making process.

Key Areas of Research/How 

 My key areas of research will be how characters for games are created, for all the kinds of shapes and sizes, colour palettes and real life influences in order to create interesting ideas and characters. Other areas of research will be to look at artbooks and interviews with industry veterans in order to see how information is conveyed through designs.

Intended Outcomes of Project/Results 

 My intended outcome is to create a portfolio of designs to an industry standard, suitable for videogames. The result of this will be various designs for a wide variety of characters, in shape, size, and personality.

 

 

Student signature 

 Joe Bigland

 

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