The Second Week of this project started off with me making the blockout for the level, using different shapes to make the corridors and floors and stairs that the player will go through. Along with this, I also used blueprint tutorials courtsey of UCLan to follow from in my project. This allowed me to create defeatable enemies I placed, and a blueprint for a line to be shot, acting similarly to a gun to shoot with. With the blockout done, the last thing to complete was the Youtube video which is part of the brief, which acts as documentation.
This blog was written during my studies at the University Of Central Lancashire to catalogue and archive my development of the various projects I worked on.
Tuesday, November 17, 2020
XB2001 Unreal Engine Level Blockout Week 2
Subscribe to:
Post Comments (Atom)
XB4406: MA Games Design: This Way Up!: Extra Background Card Designs
My next step with This Way Up! was to implement different card backgrounds, based on the importance and severity of some of the objects in ...
-
For the second week of the brief, I cokpleted the next part of the required material, which was the blockout itself. Blocking out the level...
-
With all the assets for the Powerpoint completed, our group presented to a warm reception. I started the presentation off by giving the tit...
No comments:
Post a Comment